![]() This alone will be sufficient for "obvious" endgames such as KQK (king and queen vs. A simple heuristic for the endgame could be to score positions as better when the enemy king is on the edge of the board and your pieces are close to it, especially strong pieces like the queen. ![]() ![]() This answer uses some jargon that may or may not be unfamiliar in general, looking up the term on the excellent Chess Programming Wiki will be helpful.Ĭhess engines without endgame tablebases play the endgame the same way they play the rest of the game using a search algorithm such as minimax with alpha-beta pruning to optimise a set of heuristics. Preface: you don't state in your question how knowledgable you are about computer chess in general.
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